AI Insights · Timothy · October 2023
Top 5 iOS Idler Games in Middle East Q3 2023
A look at the performance of the top 5 iOS idler games in the Middle East during Q3 2023, highlighting trends in downloads, revenue, and active users.
During the third quarter of 2023, the top five iOS idler games in the Middle East showed varied performance in terms of downloads, revenue, and active users. Here are the key insights from the data provided by Sensor Tower:
Idle Mafia from DianDian Interactive Holding saw fluctuations in its weekly revenue, peaking at around $17.7K in mid-July and then dipping to approximately $5.6K by the end of August. Weekly downloads for the game reached a high of 5.6K in mid-July but tapered off to about 1.4K by early September. The game’s active user base showed a decline from 18.7K in mid-July to 8.7K in mid-September, with a slight recovery to 12.4K by the end of the quarter.
Idle Bank Tycoon: Money Game by Kolibri Games GmbH experienced a varied revenue trend, with a high of $9.5K in mid-August and a low of $2K in mid-September. Downloads for this game were substantial, reaching 39.1K at the end of June, but saw a gradual decline to 7.9K by the end of September. Active users mirrored this trend, starting at 53.8K in late June and dropping to 23K by the end of the quarter.
Idle Lumber Empire - Wood Game published by AppQuantum Publishing Ltd had a more stable revenue, with peaks at around $9.8K in late June and occasional dips, such as $2.4K in mid-September. Downloads maintained a steady pace, peaking at 4.8K in late July, before falling to 1.4K by the end of September. The game’s active users showed a consistent decline from 8.5K in late July to 3K by the end of the quarter.
Eatventure by Lessmore UG (haftungsbeschränkt) showed a mixed revenue performance, peaking at $5.4K at the start of July and dipping to $2.5K in mid-September. Downloads for Eatventure were robust, starting at 38.2K in late June but decreased to 7.2K by the end of September. Active users showed a slight decline from 86.5K in late June to 44.5K by the end of the quarter.
Finally, Gold and Goblins: Idle Games, also from AppQuantum Publishing Ltd, experienced a revenue peak of $8.6K in early September, with lower points around $2.1K in mid-September. Downloads saw a significant drop from 2.6K in late July to just 249 by late August, with a slight recovery to 1.1K by the end of September. The game’s active users started at 17.8K in early July and ended the quarter with a slightly lower 13.1K.
These insights highlight the dynamic nature of the idler games market in the Middle East. For more detailed analysis and data, visit Sensor Tower.